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For Teachers

Conference Handouts

TCEA Area 10 and 11 Conference
Oct 24, 2009

TCSS
Dallas, TX
October 30-31, November 1, 2009

CAST
Galveston, TX
November 5-7, 2009

TCEA February, 2010

 

Organizations

National Council of Teachers of Mathematics
www.nctm.org

Texas Computer Education Association
www.tcea.org

 

Books

Adventures in Mathopolis (Elementary Series)
* The Great Polygon Caper
* Estimating and Measuring
Barron's Educational Series

Painless Technology Integration: Partnering Microsoft Excel with Secondary Math
Visions: Technology in Education

Painless Technology Integration: Partnering Microsoft Excel with Pre-Algebra
Visions: Technology in Education

GameWize Series
* Making MATH fun with Microsoft Office
* Making SCIENCE fun with Microsoft Office
* Making SOCIAL STUDIES fun with Microsoft Office
* Making LANGUAGE ARTS fun with Microsoft Office

* Making K through 2 Learning fun with Microsoft Office
Visions: Technology in Education


Mathopolis Coloring Pages
Mayor Marbles
Elexus and Maverick
Elexus and Maverick w/ Motto
Acer Eraser
Gwarp
Edge Master
Shiftless Sheree
Ninja Cat

Microsoft Office PowerPoint and Excel Games

Deal or No Deal (Microsoft PowerPoint)

This Power Point is a simplified version of the television game show "Deal or No Deal" and is perfect for teaching mean, median, range, probability, decimals, fractions, and percents.

Before starting the Power Point, click and drag the red circle to cover the suitcase selected by the students. Run the Power Point. Ask different students to select a suitcase. (I usually reserve students who can handle the results of an unpopular decision for last). Click on the suitcase selected to reveal the attached amount.

After each round have students:
* find the probablity that the class's suitcase contains $100,000 or more (depending on what amounts are left, this target amount can be adjusted)
* write the probability as a fraction and as a percent
* determine the range of the remaining amounts
* determine the median of the remaining amounts
* estimate the mean (average) of the remaining amounts
* calculate the exact mean (average) of the remaining amounts
* round the exact mean (average) of the remaining amounts to the nearest $1,000

Tic Tac Toe (Microsoft Excel)

Prepare 20 or 30 questions to ask the class. Open Excel and open the Tic Tac Toe file. Divide the class into two teams. One team for X's and one team for O's. When a team answers a question correctly, type and X or O into a square of their choice. The first team to get three in a row either horizontally, diagonally, or vertically wins.

Variation to Tic Tac Toe: Divide the class into 3 teams. Make the third team the "celebrity" team. They work together to come up with an answer. If they don't know the answer, they make one up and try the bluff the X and O team into believing them. The X/O team can either agree or disagree with the celebrity's answer. If they disagree, they have to come up with the correct answer.

KaBlam! (Microsoft Excel)

Prepare 20 or 30 questions to ask the class. Open Excel and open the KaBlam file. NOTE: For this file to work in 2003/04, you must load the Analysis Toolpak add-ins (Tools menu, Add-ins). Divide the class into several teams. Ask the team a question. When they get the answer correct, they roll a six-sided die. Press the F9 key (Comman + Equal) the number of times on the die. The amount displayed after the last key press is their score for that question. If they hit a KaBlam! space, their accumulated score is wiped out.

Dots (Microsoft PowerPoint)

Prepare 20 or 30 questions to ask the class. Open PowerPoint and start the Dots PowerPoint. Divide the class into 4 teams. Each time a team gets a question correct, click on a number for that team to make their dot move around the race track. The first dot across the finish line wins.

Stair Climber Microsoft PowerPoint)

Prepare 20 or 30 questions to ask the class. Open PowerPoint and start the Stair Climber PowerPoint. Divide the class into 3 teams. Each time a team gets a question correct, they roll a six-sided die. Click on each stair step to make the team's character move up the steps. To win, a team must land EXACTLY on the top step. As a team approaches the top, they have the choice of taking what they rolled on the die, or passing it to another team to force them to go "too far". If a team goes too far, click the "Too Far" box at the top. Their character will tumble back to the bottom of the steps and that team will have to start their climb over.

2 Minute Timer (Microsoft PowerPoint)

Dice Roller (Microsoft PowerPoint)

8-Space Spinner (Microsoft PowerPoint)

FOR EVEN MORE GAMES, SEE THE GAMEWIZE BOOKS LISTED AT THE RIGHT!!

Web Sites

Interactive Games

Apples 4 the Teacher

Online Interactive Math Games and Activities

Tools

Converstion Charts

Online Calculators

Tutorials and More

Math.com

Self-Instructional Math Tutorials

Math Goodies

Free Math Tutorials, Problems, and Worksheets

 

Math Supplies

Visions: Technology in Education
www.toolsforteacher.com

Math 'n' Stuff
www.math-n-stuff.com

Educators Outlet
www.educatorsoutlet.com

Tales for Teaching
www.talesforteaching.com

 

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